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Ranger of the Pubs

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PostSubject: area transition problems.   Thu Mar 04, 2010 12:47 am

ok.. today 3 players all got stuck in the area transition leading from Tharbad into Nin-in-Eliph today. Not sure why this is happening.. but its not good.
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Ranger of the Pubs

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PostSubject: Re: area transition problems.   Thu Mar 04, 2010 12:50 am

and for once its NOT me. I really enjoy these new areas and I had a GREAT time exploring the new Dunlander camp today.. it looks AMAZING.
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TreeWalker

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PostSubject: Re: area transition problems.   Thu Mar 04, 2010 9:30 am

is it just happening leaving Tharbad or trying to enter Tharbad or both?

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Ranger of the Pubs

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PostSubject: Re: area transition problems.   Thu Mar 04, 2010 11:45 pm

hmm i dont know.. I have only seen it from players leaving Tharbad toward Swanfleet. I wonder if its a CEP related issue? or perhaps a tileset issue? not sure.
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Rashanka

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PostSubject: Re: area transition problems.   Fri Mar 05, 2010 2:29 am

I think it might be an unfortunate arrangement of artifacts. PCs transitioning onto the top (or into the middle) of things.

I had to pull a player out of the middle of a bush in Hobbiton last night, on the southern banks of the river.

Funny though; it didn't look like a briar patch. Wink

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Rashanka

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Ranger of the Pubs

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PostSubject: Re: area transition problems.   Fri Mar 05, 2010 2:49 am

lol now I'm stuck currently IG. lol I am stuck on the load screen trying to load the World Map out of the stable in Bree.
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TreeWalker

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PostSubject: Re: area transition problems.   Fri Mar 05, 2010 4:40 am

Sighs* I'm going to try a build again and see if the tilesets are a problem

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Ranger of the Pubs

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PostSubject: Re: area transition problems.   Fri Mar 05, 2010 7:19 am

how often is there a reset of the mod btw?
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TreeWalker

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PostSubject: Re: area transition problems.   Sat Mar 06, 2010 2:16 pm

whenever I think of it? lol Or very frequently if I'm adding in material. I've had a hell of week though so I honestly havent' been in the toolset since monday.

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TreeWalker

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PostSubject: Re: area transition problems.   Wed Mar 10, 2010 9:39 am

I've adjusted the loading screens for the Tharbad exit into the SwanFlet. See if this is better?

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kyre

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PostSubject: Re: area transition problems.   Mon Mar 22, 2010 7:25 am

The Last Bridge and Beorning stable transitions in the world map dont seem to be working
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TreeWalker

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PostSubject: Re: area transition problems.   Mon Mar 22, 2010 12:36 pm

Smile thank you. I'll look at it when I get home from work. And I think I need to readjust the swanflet exit again. *sigh*

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kyre

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PostSubject: Re: area transition problems.   Mon Mar 22, 2010 3:57 pm

Edoras as well....seem to be blocked from getting to the stable flag in the world map
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TreeWalker

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PostSubject: Re: area transition problems.   Tue Mar 23, 2010 2:48 am

Last Bridge and Beorn Valley are fixed now. I've also fixed the door AGAIN into the swanfleet. And I am not sure what you mean by the edoras stable? You can't get into the stable?

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kyre

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PostSubject: Re: area transition problems.   Tue Mar 23, 2010 4:19 am

Not from the world map...and if you go through the trans from edoras you cant move away from the flag...you seem to be blocked in like the Swanfleet gate
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Rashanka

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PostSubject: Re: area transition problems.   Tue Mar 23, 2010 6:28 am

And to add further to your woes my dear, there's what appears to be a lake in the NW corner of the Ford of Bruinen map. It is very easy to get fouled up on the edge of that (and consequently unable to move) as you transition in from the west if you are not travelling on the road.

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Rashanka

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TreeWalker

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PostSubject: Re: area transition problems.   Tue Mar 23, 2010 7:27 pm

Okay, I moved the wp farther away from the wall in the World Map around Edoras AND I adjusted part of the landscape around the borders of that entire area so hopefully you don't get caught on the wrong side of the mountains. Smile I also adjusted the waypoint in Edoras proper to be farther from the haystacks, just in case. Smile
I shortened the "lake" in Ford of Bruin area so less people drown.

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Rashanka

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PostSubject: Troll cave exit   Wed Mar 24, 2010 6:37 am

The exit from the Chetwood Troll Cave lands you back at the entrance to the old cave, West of Bree.

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Rashanka

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Fehrin

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PostSubject: Re: area transition problems.   Thu Apr 22, 2010 6:39 pm

The server exit leads you to Montana, and nobody wants to go there.
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Hermes457



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PostSubject: Re: area transition problems.   Thu Apr 22, 2010 7:47 pm

Location: Himling: Fortress of Maedhros
As soon as the char enters there is no trans back outside, so char is stuck inside, unless there is another way out that I'm not aware of.
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TreeWalker

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PostSubject: Re: area transition problems.   Thu Apr 22, 2010 9:50 pm

Quote :
The server exit leads you to Montana, and nobody wants to go there.


Actually there is damn good fishing in Montana. Smile

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Fehrin

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PostSubject: Re: area transition problems.   Thu Apr 22, 2010 10:45 pm

Who here likes to fish, show of hands. *waits for the 0 to show up* Also, it's a random bug but sometimes the transition west from Coldfell Foothills leads you to the Eastern Coldfell foothills, and when you try to go back it takes you to the western foothills, almost like you skip the central altogether.
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TreeWalker

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PostSubject: Re: area transition problems.   Thu Apr 22, 2010 11:14 pm

actually that isn't a bug. If you are in the middle of a square of connecting areas, it is possible to move diagonally across areas from their corners.

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Fehrin

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PostSubject: Re: area transition problems.   Fri Apr 23, 2010 1:55 am

It wasn't diagonal moving, I went through one trans, came back through nearly the exact same spot I appeared at.
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Mister_Deepockent

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PostSubject: Re: area transition problems.   Fri Apr 23, 2010 2:18 am

Fehrin wrote:
Who here likes to fish, show of hands. *waits for the 0 to show up* Also, it's a random bug but sometimes the transition west from Coldfell Foothills leads you to the Eastern Coldfell foothills, and when you try to go back it takes you to the western foothills, almost like you skip the central altogether.

I actually rather enjoy fishing, to be honest.
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